18941 - Innovation in education

N. Lygeros
Translated from the Greek by Athena Kehagias

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Innovation in education derives from the introduction of paideia. More specifically, the paideia, which is functioning in a free context, following a double selection of the Master and the disciple, can affect the compulsory education, both fundamentally and radically, which makes it an innovation. Because, in actual fact, it uses the brain as a cutting-edge technology and does not restrict it only to the database administrator role. Therefore, the knowledge of the structural elements of the brain is necessary in order for it to be utilized efficiently and strategically.
Consequently, we emphasize on a tool that is simply considered as a black box for education. For this reason we promote courses such as chess for the development of young people’s thinking, because it teaches them the irreversible movements, from which they will invent the necessities of the preparation, but also the necessary strategy which will be created through the identification of the problems and their obstacles, in order for the outer strategic goal, which was chosen through the vision of meta strategy, to be to achieved.
Subsequently, through robotics, we can see in combination, how different fields such as mathematics, physics, computer science, mechanical engineering and syndesmology, can function holistically to contribute to the little human, in order to create an artificial being who has teleology as ontology, since it exists merely to perform a task.
In this manner, paideia changes the educational data, as it introduces combinations and maneuvers, which do not only enrich chess thinking, but they also transform the systemic approach to a cybernetic one, where the feedback plays the role of metathought, in order liberate the mental schemes of small humans.